/** * @author mrdoob / http://mrdoob.com/ * based on http://papervision3d.googlecode.com/svn/trunk/as3/trunk/src/org/papervision3d/objects/primitives/Plane.as */ THREE.PlaneGeometry5 = function ( width, height, widthSegments, heightSegments ) { THREE.Geometry5.call( this, ( widthSegments * heightSegments ) * 2 * 3 ); var vertices = this.vertices; var normals = this.normals; var uvs = this.uvs; this.width = width; this.height = height; this.widthSegments = widthSegments || 1; this.heightSegments = heightSegments || 1; var widthHalf = width / 2; var heightHalf = height / 2; var gridX = this.widthSegments; var gridY = this.heightSegments; var segmentWidth = this.width / gridX; var segmentHeight = this.height / gridY; var offset = 0; for ( var iy = 0; iy < gridY; iy ++ ) { var y1 = iy * segmentHeight - heightHalf; var y2 = ( iy + 1 ) * segmentHeight - heightHalf; for ( var ix = 0; ix < gridX; ix ++ ) { var x1 = ix * segmentWidth - widthHalf; var x2 = ( ix + 1 ) * segmentWidth - widthHalf; vertices[ offset + 0 ].set( x1, y1, 0 ); vertices[ offset + 1 ].set( x2, y1, 0 ); vertices[ offset + 2 ].set( x1, y2, 0 ); normals[ offset + 0 ].z = 1; normals[ offset + 1 ].z = 1; normals[ offset + 2 ].z = 1; vertices[ offset + 3 ].set( x2, y1, 0 ); vertices[ offset + 4 ].set( x2, y2, 0 ); vertices[ offset + 5 ].set( x1, y2, 0 ); normals[ offset + 3 ].z = 1; normals[ offset + 4 ].z = 1; normals[ offset + 5 ].z = 1; offset += 6; } } }; THREE.PlaneGeometry5.prototype = Object.create( THREE.Geometry5.prototype ); THREE.PlaneGeometry5.prototype.constructor = THREE.PlaneGeometry5;