[page:Geometry] →

[name]

A polyhedron is a solid in three dimensions with flat faces. This class will take an array of vertices, project them onto a sphere, and then divide them up to the desired level of detail. This class is used by [page:DodecahedronGeometry], [page:IcosahedronGeometry], [page:OctahedronGeometry], and [page:TetrahedronGeometry] to generate their respective geometries.

Example

var verticesOfCube = [ -1,-1,-1, 1,-1,-1, 1, 1,-1, -1, 1,-1, -1,-1, 1, 1,-1, 1, 1, 1, 1, -1, 1, 1, ]; var indicesOfFaces = [ 2,1,0, 0,3,2, 0,4,7, 7,3,0, 0,1,5, 5,4,0, 1,2,6, 6,5,1, 2,3,7, 7,6,2, 4,5,6, 6,7,4 ]; var geometry = new THREE.PolyhedronGeometry( verticesOfCube, indicesOfFaces, 6, 2 );

Constructor

[name]([page:Array vertices], [page:Array faces], [page:Float radius], [page:Integer detail])

vertices — [page:Array] of points of the form [1,1,1, -1,-1,-1, ... ]
faces — [page:Array] of indices that make up the faces of the form [0,1,2, 2,3,0, ... ]
radius — [page:Float] - The radius of the final shape
detail — [page:Integer] - How many levels to subdivide the geometry. The more detail, the smoother the shape.

Properties

[property:Object parameters]

An object with all of the parameters that were used to generate the geometry.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]